Should the Kickstarter reach its funding goal, there are also a couple of stretch goals for additional music tracks and maybe even voice acting. Anyone unfamiliar with this composer should definitely check out his website to find out why his contribution is so coveted by Squishy Games. Instead, the developers are looking to raise enough funds in order to afford an original orchestral music score by Caleb Blood. There is currently a Kickstater running for Rogue Invader, but it is not to complete the game. The game features 8 gun types, each with up to 6 modification slots, and more than 15 modifications to choose from. These are then used to rebuild the arsenal of their soldiers, which can make subsequent invasion runs a bit easier. The modification options really set Rogue Invader apart from standard arcade shooters as players will be able to collect 5 unique resources during their invasion of the alien planet. The game will also feature side quests to reward players who are not afraid to take some risks. In addition to the six enemy classes there will also be mini bosses to defeat. The full game will feature 12 unique areas where players will encounter a combination of procedural generated and pre-created encounters. The 1-bit graphics, created at 720p, are more than just a gimmick and definitely make the game stand out visually. The game is a roguelike, so you’ll want to make the right choices as the death of your soldiers are permanent. The developers promise thousands of potential weapon combinations, which leaves plenty of room for players to customize their own unique loadouts. While not yet present in the demo, the full game will allow players to design and modify the weaponry of their soldier before invading an alien world. We were a bit skeptical about the promise of high definition 1-bit graphics, but after playing the press demo of Rogue Invader there is no denying that this game has got plenty of style and charm. Especially when it is an isometric, rogue-like sidescroller that doesn’t skimp on the action. PC titles that mimic the 16-bit, 8-bit and even 2-bit titles of yesteryear are nothing new, but encountering a 1-bit title in 2015 is still a bit unusual.
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